Tuesday, May 1, 2012

Modo_Shampoo bottle_FINAL

UV unwrapped for the first time in modo and textured the bottle.




Friday, April 27, 2012

Modo_Shampoo_bottle

This is my second Modo project I plan uv unwrapping and creating a basic animation all within this program.




Saturday, April 21, 2012

Modo_Joystick_Update

Added a cord for the controller/joystick to be plugged into an external device.


Modo_Joystick

Just recently been working in Modo 6.01 I'm currently working on a joy stick and because that's its a basic object its a great way for me to learn a new 3D package.


Friday, April 20, 2012

WIP The Tick_Update_11

Fixed his chin so he wouldn't look like a duck. :)

WIP The Tick_Update_10

After receiving some much needed feedback on the polycount forums I fixed the chest arms and back of the mess

All comments are welcome :)



WIP The Tick_Update_09





Wednesday, April 18, 2012

WIP The Tick_Update_06

Finished with the basic modeling all that's left now is to clean up the model uv unwrap and import to zbrush bake out maps and texture and post. I will admit I'm 20 tris over poly limit however i plan on rigging this low poly character for posing purposes.

WIP The Tick_Update_05

Went back into the body and legs.....almost done





WIP The Tick_Update_04

Added the Ticks's antennas and worked the shoulders and arms.

WIP The Tick_Update_03

With the arms added to the body time to add some hands after the hands are added I'll go back and fix the edge loop flow.


WIP The Tick_Update_02

 So i bulked up the upper torso to make this character as pugnacious as possible...after all he is a cartoon/comic book superhero.

WIP The Tick_Update

Alright so here's a rough low poly head of the tick character I still need to add his antennas and arms hope to have the character done later on today.